Animated Gif doesn't fully animate after its played once
I'm new to JIM. Trying to prototype a basic video edit. The interactivity works pretty well the first time a visit the screen. But the second time you visit the screen, the animated gif only shows one of many frames. Any advice on how to make sure it works all the time?
Details:
Here's what I'm trying to simulate:
Several frames of video (2 seconds) play as you drag the trim handle from left to right
To accomplish this in JIM I have:
2 screens
hotspot links to navigate between the 2 screens
on Screen 2, I have image A inside of a dynamic panel (to constrain movement)
A hidden image (animated gif, 121 frames set to animate once)
when you move image A, it causes the animated gif to show and the frames play 1x - nice!
But, if you navigate to screen 1 and then return to this screen try the same thing the gif doesn't animate like it did the first time.
Any advice would be greatly appreciated. Thanks!
Hi there,
Can you attach an example including the elements that you have described so we can see what you are trying to accomplish?
Best,
Sonia Dura´n
Hi there,
Can you attach an example including the elements that you have described so we can see what you are trying to accomplish?
Best,
Sonia Dura´n
Check the solution here: https://www.justinmind.com/community/topic/using-animated-gifs-in-prototypes
I believe that re-loading the GIF using an event will solve your issue.
Check the solution here: https://www.justinmind.com/community/topic/using-animated-gifs-in-prototypes
I believe that re-loading the GIF using an event will solve your issue.
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